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This week, Jeremy and Norm dive into a discussion about the challenge of locomotion in VR--how different games allow players to travel around their virtual worlds. We talk about a new game we demoed at GDC, which combines four different locomotion mechanics for multiplayer sprint races.
Shot by Gunther Kirsh
Edited by Norman Chan
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Tested is:
Adam Savage
Norman Chan
Simone Giertz
Joey Fameli
Kishore Hari
Frank Ippolito
Sean Charlesworth
Jeremy Williams
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