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AR is an entirely new medium with an entirely new set of design challenges and opportunities. This session will cover everything Google has learned so far about AR design and specific best practices, including volumetric interfaces, object placement, scene understanding, and designing for all users.
Watch more #io19 here:
AR at Google I/O 2019 Playlist →
Google I/O 2019 All Sessions Playlist →
Learn more on the I/O Website →
Subscribe to the Google Developers Channel →
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Speaker(s): Alex Faaborg, Khushboo Hasija, Eugene Meng , Germain Ruffle
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