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There are some studios in this industry that command a level of respect and trust just on the basis of their names, their histories, and their brand. There's not a lot of them- these studios have built up a reputation for themselves by consistently delivering industry-defining experiences, and by specializing in a few particular areas to the extent of becoming absolute masters of their craft. Until not too long ago, BioWare was one such studio- and their marks of mastery? Story. Storytelling. Characters. World building. Lore.
Starting with Baldur's Gate in 1998, the studio went on a run of one masterpiece after another that lasted decades. No, it wasn't a perfect run, and there were blips here and there – some more significant than others – but by and large, during those years, when you saw the BioWare logo, you almost treated it as a guarantee of quality. In recent years, things have been very different, and the run that BioWare have been on has been a very different one- each new major game they have put out has furthered their downward trajectory.
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